May 11, 2012 by blur
When I wrote the previous post on this blog about Star Wars: The Old Republic’s declining population, some folk agreed with gusto. Others were shocked — and I fully expected that to happen. Yet others made the point that I was just talking off the top of my head and wasn’t working off “real figures”. These people had more than a trace of hope in their comments that maybe, somehow, in the absence of figures, what I was saying was totally wrong.
Then, by total coincidence, just a couple of days later came real figures, suggesting that the game has indeed lost almost 25% of its subscriptions since March. Yes, you might need to read that figure twice, like I did. Almost a quarter of the game’s population, gone since March. Now, if someone had told me a quarter had been lost since launch (back in December), I would have been shocked. So to hear a quarter since March… MARCH?!? I was stunned.
Now, much like the last post, I don’t say any of this to cackle with glee because Star Wars was just some kind of passing fad for me and SWTOR can now go and join Star Trek Online, Age of Conan and other games that went the way of the dodo in short order. Indeed, it’s perhaps worth reminding people reading this blog, that I spent three years of my life, pre-SWTOR, creating and running Beskar, fully expecting SWTOR to last years for myself and my members.
So where do we go from here?
I think for anyone who follows this blog and/or the goings-on at our server, Sanctum of the Exalted, the message is obvious: Business As Usual. I think most guilds, on most servers, are in a similar position to us right now, ie: the game hasn’t caught people’s imaginations; numbers have plummeted (and there’s just no getting around putting that any other way as much as I’d like to); and, accordingly, guilds have taken a hit on their memberships. But it’s only a hit.
You see, Beskar still has extraordinarily passionate gamers who are so into SWTOR, I’m sure they’d bleed “story” if you cut them. So for them, this is a very confusing time as they sit there at their PCs, doing their quests, or doing their PvP, or roleplaying, or whatever, and they are totally and utterly enjoying themselves. Yet they look left and right and there are angry people, people quitting, people really unsatisfied with the game. You can see their confusion.
So, as I asked a moment ago, where do we go from here? I think Beskar, like many guilds out there, will go forward looking for new members. Maybe what we’re seeing now is the “true size” of the game and, by association, its guilds? And when I say “true size”, make no mistake SWTOR still has a very, very large base of subscriptions. Now, whether that base has hit bottom, or whether there are more to go, the jury is still out and, for that, we all wait on the edge of our seats.
Tags: 25%, Bioware, dwindling, dying, fee, gamers, low, monthly, players, quarter, Star Wars, subscriptions, SWTOR, The Old Republic, TOR
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May 6, 2012 by blur
It might seem strange for a guild leader to talk about the declining popularity of the game his guild has set out to enjoy for years to come, however, I’m not the average guild leader.
As an old saying goes, I’m known for calling a spade a spade, and I find I cannot — in good conscience — stay silent about this topic anymore. TOR seems to be bleeding gamers fast.
Naturally, we’ve all played MMOs in the past where it seems from the first weeks of its live game, loudmouth members of the community are threatening to quit over some issue or other.
And while we all saw that in TOR as well (ie: people hitting level 50 before the end of December and complaining about “no end game”), it’s what’s happened months later that worries me.
You see, we’re a couple of weeks off the game hitting its five-month anniversary and, aside from a recent Rakghoul-themed event (which some saw as unimaginative), I haven’t seen a lot of recent action.
Indeed, if you visit the forums of other games newly released or in the final stages of beta testing (eg: TERA, Guild Wars 2, The Secret World), you can see a lot of annoyed ex-TOR gamers talking.
And what are they talking about? Anything from the lack of end game to horrible-looking armour sets to a lack of warzones to the grind of playing new characters whose individual stories only go so far.
TOR seems to be, quite remarkably, a game made by master games makers, using arguably the hottest IP on the planet… and people have been walking since just a few months into the game.
I commented to my wife recently that even Lord of the Rings Online (which I wouldn’t play again if you paid me), kept my attention for over 12 months before I felt it was starting to wane for me.
So what is it about TOR that is driving people away? I really don’t know.
Of course, not everyone’s gone off the game. Within our guild here, we still have a larger than average number of people playing; some because they have yet to hit 50. Others because they genuinely like it.
And, make no mistake, I write none of this to hammer nails in TOR’s coffin. I want the game to go on. I want this guild to go on. The relationships we have built up in here are extraordinary. I want new recruits!
But, at the same time, the issue of TOR bleeding members is one I cannot ignore; particularly as a guild leader. MMOs are at their best when you log in and have a vibrant world bustling all around you.
And, again in good conscience, I cannot say that is the case when I have logged into TOR lately. Aside from my guild mates (usually on other planets to me), I’m just not seeing life as we know it.
Tags: 50, ANet, ArenaNet, beskar, Bioware, event, Funcom, Guild Wars 2, GW2, IP, leave, level, mandalorian, population, quit, rakghoul, recruit, Star Wars, subscriptions, SWTOR, TERA, The Old Republic, The Secret World, TOR
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April 25, 2012 by blur
Although highly unfashionable with younger gamers in particular, any guild “worth its salt” will have a charter. This is a document that lays down, in black and white, what a guild is all about.
Beskar’s own charter can be seen here. We’ve used it internally for some time — and its themes go back to years before TOR even came out — but I thought it might be nice to have it in public.
As you can see, we don’t mess around. We have strong, common-sense rules, and those rules have served us well in creating a really nice, tight, family-like feeling among many in the guild.
It’s a great shame, to me, when I look around gaming communities in general and see so many guild thrown together in five minutes, with nothing even vaguely resembling a charter like this.
If a guild wants to last the test of time — and sure, I guess some guilds don’t and just want to “live in the moment” — tools like a good, solid charter are absolutely the foundation to build upon.
Tags: beskar, Bioware, charter, guild, mandalorian, player association, Star Wars, SWTOR, The Old Republic, TOR
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February 29, 2012 by blur
So here we are, with the month of February zipping past in the blink of an eye and yet, somewhat ironically I have to say, this was the month where everything slowed down overall in TOR. And by everything, I mean everything.
If you’re in a guild that somehow increased its membership in February, or increased the amount of time members spent online by any kind of real amount; congratulations. You are by far the exception to the rule, as far as I can ascertain.
Looking at the way my own guild is faring, talking to other guild leaders and even doing simple things, like keeping an eye on how many players are on a particular planet, or at the fleet, it’s clear to me that February saw a real downturn.
Is this downturn for keeps? It’s hard to say. While people have left the game, claiming it’s “not what they expected” or that, “two months was enough” or even, “where’s the PvP?”, I think some will return.
The much talked about 1.2 patch, which has earned the unofficial title of the “Jesus patch”, is set to make the game more playable; perhaps even what it was meant to be at launch. I know a lot of people hanging out for it. Fingers crossed, eh?
Tags: 1.2, Bioware, jesus, operation, patch, PvP, Star Wars, SWTOR, The Old Republic, TOR
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October 23, 2011 by blur
blur & Blueneko from www.beskar.net present a podcast about Star Wars: The Old Republic. This episode talks about the Friday update, including: the Collector’s Edition “unboxing” video; Eurogamer Expo Highlights Video; and our favourite (and yes, we are being sarcastic), STAR WARS: The Old Republic Fan Friday.
Email us at: twotorgamers
gmail
com and Tweet us @twotorgamers
Click here for the full 31:26 episode.
Tags: Agent, Anaheim, beer, beskar, Bioware, Blueneko, blur, bounty hunter, co-founder, Disneyland, Dr. Ray Muzyka, jedi, LA, podcast, Sith, Smuggler, Star Tours, Star Wars, Sydney, The Old Republic, TOR, Trooper, vodcast, www.beskar.net
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October 16, 2011 by blur
blur & Blueneko from www.beskar.net present a podcast about Star Wars: The Old Republic. This episode talks about Bioware’s Friday update, including: the new “Signs of War” trailer; new Game Systems page at the TOR website; a so-called “global launch” for The Old Republic (which made us laugh a lot considering half the planet isn’t involved); The Old Republic and Del Rey appearing at NYCC; and The Old Republic at Paris Games Week. We also talk about elitist RP guilds.
Email us at: twotorgamers
gmail
com and Tweet us @twotorgamers
Click here for the full 32:40 episode.
Tags: Agent, beskar, beta, Bioware, Blueneko, blur, bounty hunter, Friday Update, jedi, LA, podcast, Sith, Smuggler, Star Wars, Sydney, The Old Republic, TOR, Trooper, vodcast, www.beskar.net
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October 9, 2011 by blur
blur & Blueneko from www.beskar.net talk about Star Wars: The Old Republic.
Click here for the two-part playlist.
Tags: Agent, beskar, beta, Bioware, Blueneko, blur, bounty hunter, Friday Update, jedi, LA, podcast, Sith, Smuggler, Star Wars, Sydney, The Old Republic, TOR, Trooper, vodcast, www.beskar.net
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October 2, 2011 by blur
blur & Blueneko from www.beskar.net talk about Star Wars: The Old Republic.
Click here for the three-part playlist.
Tags: Blueneko, blur, guilds, leaders, members, podcast, Star Wars, Star Wars The Old Republic, TOR
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September 18, 2011 by blur
blur & Blueneko from www.beskar.net talk about Star Wars: The Old Republic.
Part one concentrates on the Friday update which, this week, included TOR at the upcoming Eurogamer Expo 2011 in Earl’s Court, London; a Studio Insider article on Combat Animation; and a Community Q&A. The team also tackle their listener mailbag.
Part two sees the team still tackling questions from their listener mailbag, on topics as diverse as mature guilds; Mandalorian knowledge; and same-gender romance arcs.
Click here for the two-part playlist.
Tags: Agent, beskar, beta, Bioware, Blueneko, blur, bounty hunter, Friday Update, jedi, LA, podcast, Sith, Smuggler, Star Wars, Sydney, The Old Republic, TOR, Trooper, vodcast, www.beskar.net
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September 10, 2011 by blur
blur & Blueneko from www.beskar.net talk about Star Wars: The Old Republic.
Part one concentrates on the Friday update which, this week, included a developer blog, video feature from Pax Prime, and a Smuggler progression video.
Part two, three and most of four is an interview from blur with Brehon, the guild leader of Unconquered as well as the driving force behind Bootleg Radio (www.tormonger.com/bootleg) and its flagship program, Galactic Underground.
Click here for the four-part playlist.
Tags: Agent, beskar, beta, Bioware, Blueneko, blur, bounty hunter, Friday Update, jedi, LA, podcast, Sith, Smuggler, Star Wars, Sydney, The Old Republic, TOR, Trooper, vodcast, www.beskar.net
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