The TOR forums are full of so much wishful thinking, I don’t know whether it’s sweet to behold, or the sign of people who just don’t want to face reality.

A good case in point, I recently made the observation that, “The [TOR] storyline is relatively fixed, despite having different little sidepaths…” and, “I think the real roleplay, if one wants to roleplay, will come with endgame…”

Well, didn’t people jump on that? I didn’t know anything, apparently… Bioware is amazing and will be making the biggest storyline ever where you can do “anything”… and so on and so forth. Gee, you’d think I’d gone ’round to these people’s houses and set fire to their letterbox, or something, such was the anger and bile that spewed out from some of them.

But as I said to these folks, the storyline’s still not as open as they say it is.

Why? Because the devs still need to take people from A to B. That’s how any story works. Like I had suggested, there might be some interesting sidepaths along the way, but you will still end up at ‘B’ regardless of what you do. The real variation will be in how good or evil your character has become along the way… but even then, faction swapping isn’t in the game — as recently confirmed at E3 — so there’s still not as major an outcome as you might think.

I stand by what I said and I say it again here: true roleplaying will start at end game when you’re free of the storyline that everyone else in your class is doing.

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