The Curse of Knowledge
- June 16th, 2010
- By blur
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I’m the first to admit that my knowledge of the Star Wars Universe, both basic and expanded is limited. Seeing all the movies (each 3-30 times) and browsing Wookiepedia (http://starwars.wikia.com/wiki/Main_Page) should have given me a pretty thorough grasp on all I have to know make my way in the Galaxy far, far away, right?
Wrong.
The movies are just a tip of the iceberg, with countless books, comics and games creating new material all the time. The events described in these media span almost the entire length of time and space of the galaxy and beyond, but of course they are not published in chronological order. Sequels and prequels abound, and famous characters and places appear in many publications. Combining all this almost invariably leads to inconsistencies, logic gaps and background stories which do not seem to fit together. Sooner or later you come to the point when you think: this can’t be right. Either this or that can be true, but not both. And you would be sooo wrong.
As you probably know, there is one fundamental rule in Star Wars, and it is: GL is God. What George says, and only what he says is Canon, the things that really happened. Everything in the movies is Canon, even when events in E1-3 seem to contradict events of E4-6. Vader did not know C3-P0 or R2-D2, yet he built the one and worked with the other for years. Obi-Wan did not know that Leia was Luke’s sister, yet he was there when the twins were born, and gave her to her foster parents. Yet that is what is Canon, what is true. And that’s just the movies! The books are much worse, inventing doomsday devices left and right, creating massively powerful alien races and ancient civilizations, time travel and all those things the existence of which by rights should massively influence everything else in the universe but oddly enough doesn’t. If you want to know how bad canonical material can be, watch this: http://www.youtube.com/watch?v=LAAo5ePpv9U
I hope that at this point you agree that sometimes ignorance is bliss. There is so much stupid and silly stuff in the SW universe that often you are better off not knowing what is official. Chances are, you can come up with much better ideas in your sleep.
To understand why this is no accident, it is helpful to view all Star Wars publications as independent stories: Story is King in Star Wars, and it is much easier to tell a good-self-contained yarn on the backdrop of the Star Wars Universe then to try and integrate everything into one coherent over-reaching story arc. Games are not unaffected by this, as, for example, the KOTOR II storyline is more than problematic on its own, and even more in the context of SWTOR. This has lead to the famous so-called choices you have in a Star Wars Game: Jaden in Jedi Academy can chose to fall to the Dark Side; so can Kyle Katarn, Revan and the Exile; Galen Marek can kill Darth Vader and take his place.
Only you can’t, at least not officially. As far as I know, there not a single Star Wars game with a Dark or Light-sided ending that did not canonically require you to take the Light-sided path, even though the other paths seems more logical to everyone.
So what to do if you come across a piece of Canon that you think is, to say it delicately, rubbish? Just accept it?
That’s hard if you are a logical person: two contradictory things can’t be both true, unless you assume that Quantum effects reach much larger scales in the SW then in our world. I also have a hard time to understand SW logic most of the time: in an Empire of hundreds of thousands of worlds, how can anyone think that a single world-destroying space station would be able to keep control?
Should you ignore it?
You can safely ignore it if you intend to keep your exposure to Star Wars nerds to a minimum. The fact that you read this indicates that it is too late for that. The next thing is to group with like-minded individuals who agree with your interpretation. In this ‘safe’ environment you can establish a micro-canon, rejecting inconsistent or bad Canon, and accepting non-Canon which you like. Or create your own stories.
Every roleplayer does just that, creating a world for their characters without asking GL for permission or sanction. They never presume that what happens in their character’s stories should affect anything else in the SW universe. It’s their story, and anyone’s they which to share it with.
Beskar is such a micro-Canon environment, a place where we try to superimpose our own narration on top of the SWTOR story arcs, creating a world within a world. While it will be good to integrate as much as we know about TOR into our world, we do not have to take it all: for example, the first mention of Mandalorians in the Threat of Peace comics showed them as suicidal bone-heads who would fight a much larger ship with no chance of winning just to prove how ‘Mandalorian’ they are. We more or less unanimously rejected the ‘Lesser Mandalore’ even before BW replaced him in story. I think we should continue to pick & mix what we got from SW media in general and SWTOR in particular to create a world of Star Wars we feel comfortable playing in.


