Mandalorian-themed gaming community for Star Wars: The Old Republic
October 24, 2008 by blur

MMOs don’t work on consoles, so why the obsession?

It’s weird, you know. I see loads of people on the TOR forums banging on about getting this game onto the 360 or PS3 and I think, “Man, what a totally stupid idea.”

Has anyone here actually PLAYED an MMORPG on a console? It would have to be the stupidest platform for the genre, yet some of them seem quite obsessed with the idea. I wonder why?

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October 22, 2008 by blur

Crafting for fun and profit

I’d love TOR to have crafting that is interesting and a game in itself: Look to the original Star Wars Galaxies model for how to handle crafting. Sure, it wasn’t for everyone… but it became a real art for those who took the time to master it.

True MMORPG crafters appreciate complexity and a real challenge. The current crop of popular MMORPGs, like WoW, AoC and LotRO make crafting a total joke that, literally, anyone can do. That’s not how it should be. Would love to see TOR be more SWG-esque with crafting.

Your thoughts?

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October 22, 2008 by blur

Space… the final frontier

A space component to this game is a no-brainer in my book. Look to Star Wars Galaxies and its “Jump to Lightspeed” add-on for everything you need to know. Fun missions, set in space, with the ability to piece together your own ships, or have a shipwright do it for you… bliss. Loads and loads of fun. Some people used to play JtL pretty much exclusively to the rest of the game, it was that enjoyable. Space is a must in a Star Wars MMORPG… there is no wriggle room on that.

Your thoughts?

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October 22, 2008 by blur

Single character servers

Now, I know the mere thought of only being able to play one character per server would probably make the average WoW kiddies head cave in, which is almost reason enough to do it but, more seriously, the real reason for doing this would be because if the game is designed to be so customisable and cool, one character is all anyone ever needs to be.

Does your guild have an over abundance of medics? That’s cool, you just re-spec your character to start being more combat oriented. You don’t have to re-roll a new character. In this way, people become their character and grow more attached to their avatar because that avatar is “them”. That’s it. That’s their only footprint in the game world. And I also think people treat characters differently when you know you aren’t grouped with, or assisting a mere alt of someone else’s.

Your thoughts?

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October 22, 2008 by blur

Vehicles in The Old Republic

Besides spaceships, it goes without saying that we need some vehicles; at the very least ground-based vehicles such as landspeeders, speeder bikes, etc, in TOR. Given the advances in technology since Star Wars Galaxies was doing this, five years ago, is it too much to ask for atmosphere-based vehicles as well? That’s what I’m really looking out for.

How about you guys? Would you like to see atmosphere-based vehicles as well?

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